IntVal class
Represents an integer literal value in Balbismo.
An integer value node represents a constant integer literal in the source code.
When evaluated, it generates LLVM IR to create the integer value using an add
instruction with 0 (a common LLVM idiom for creating constants).
Example Balbismo code:
int x = 42; // '42' is an IntVal node
int y = x + 10; // '10' is an IntVal node
This generates LLVM IR like:
%val0 = add i64 0, 42
Constructors
- IntVal.new(String value)
- Constructs an integer value node by parsing the string representation.
Properties
-
children
→ List<
Node> -
Child nodes that form the structure of this node.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- id ↔ int
-
Unique identifier for this node, used for LLVM register naming.
getter/setter pairinherited
- nodeValue → int
-
The primary value associated with this node (varies by node type).
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
evaluate(
SymbolTable table) → LangVal< LangType> -
Evaluates the integer literal by generating LLVM IR to create the constant value.
override
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited